There are two ways to use the game as an educational tool. Either you want to use it as 1) “learning by playing” , or 2) “testing by playing”
1) You would like to study IN CLASS one of the themes of the prezis:
Foresee at least 3 sessions. Print only the cards corresponding to the desired theme (ex.: food, water,…). You won’t be needing the “passports”.
First session: you will only play with the “easy question cards” (one star). The students play. They may help each other to find the correct answers. If they don’t know an answer, the players may consult together the corresponding prezi. The teacher must provide them with vocabulary and scientific help.
Second session: “medium question cards” (two stars), are to be included. The game goes on as indicated above.
Third session: Finally, to finish the game, “difficult question cards” (three stars) are included. At this stage, players should have studied all the prezis belonging to the theme chosen and must be able to answer on their own.
The first team which has gathered all the items and has reached the centre of the board wins the game.
2) You would like to TEST your students with the game in class.
The prezis must be studied before, either in class or at home (flipped classroom). The students play as suggested in the rules.
3) Rules of the game
You need Wi-Fi to play the game. Download: http://www.qrcode-monkey.de/ (QR code reader) or similar.
There are between 30 and 40 squares on each side of the boards. The squares are colored in green, orange and red according to the level of the questions. Squares are all the same except for item squares that have an X on it and are red.
Each side of the board has the same 6 items. 3 of them are symbolized on the board with an X. The game master chooses 3 items to put on these squares; the other 3 items go to the shop, held by the game master.
You can play either as teams (between 2 and 4 players per team) or as individuals.
Each player chooses a token.
The game is played with an E-dice: 1, 2, 3 (4 = 1; 5 = 2; 6 =3).
The question cards are colored (colored frame on the front + stars on the reverse side). The questions can be multiple choice, True/False or open questions.
There are QR codes on the cards to be able to look at the prezi if the player doesn’t have the right answer. A team can consult a prezi only 3 times during the game if they don’t know the answer to a question. If you consult the prezi and then answer correctly, then you will only get half the points on the card (i.e. 25 for an easy, 50 for a medium, 100 for a difficult question).
When a player decides to consult a prezi, he does so individually, apart from his teammates. This way the game can continue. The player answers the question during his next turn and is then not allowed to answer another question.
Each player or team has a score sheet to keep track of points and items. The game master fills in the scoresheets.
The team starts the game with 200 points for the whole team.
The game master picks up the question card, asks the question and then checks the answer on the answer booklet (it can be on a computer). If it is wrong, the player chooses if he/she wants to check the prezi or not (max 3 times during the game):
Step 1: Players throw the dice to decide who plays first.
Step 2: Players throw the E-dice and the color of the square the player lands on determines the level (Green: easy 50 points; orange: medium 100 points; red: difficult 200 points).
Step 3: If the question is answered correctly, the player gets the points that are then written on the score sheets of the team and then, at the end of the game, summed up and the total is written on his/her passport on that particular board.
If it’s an item square, the player must answer a difficult question to get the item that is on that square. If he/she doesn’t answer correctly the item will go to the shop. Then, the item can be bought at the shop for 500 points. If the X square doesn’t have an item on it anymore, it becomes a red square and the player only gets points.
Step 4: The item that has been conquered or bought by the team goes on the passport of each player. But the points are individual, i.e. they go only to the player who has answered his/her question(s) correctly.
Step 5: To conclude the game, the team must possess all the 6 items. Then, all players of a team or the individual player must reach the mission square (center of the board / goal) and then answer a final medium question together, i.e. they are allowed to consult each other. If the answer is correct, they win the game. If not, they need to wait for the next round and try again.